HAZMAT
Role: Creator, Developer, Sound Designer
I created a video game from start to finish, developing the story, designing the visuals, and composing the music. I also handled sound design, crafting audio elements that enhanced the gameplay. By blending these aspects, I brought my vision to life in a cohesive and immersive experience.
Maze/puzzle video game where the player has to navigate a hazy abandoned dystopian lab known as LIRN Pharma. They are in the final steps of producing the drug to “cure all disease”, but secretly intend to be weaponized as a mind control super drug that would be sent to brainwash the country. After a poisonous gas is exposed in the building, you only have a short amount of time to get out of the building and stop the factory from making anymore of the drugs.
